Mastermind
import javax.swing.*; import java.awt.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.util.Random; public class Mastermind extends JFrame { private JButton[][] knoppen = new JButton[10][10]; private int[][] kleuren = new int[10][10]; private int[] oplossing = new int[5]; private int test = 1; private…